{"product_id":"the-sociality-of-gaming-a-mixed-methods-approach-to-understanding-digital-gaming-as-a-social-leisure-activity","title":"The sociality of gaming : A mixed methods approach to understanding digital gaming as a social leisure activity","description":"Playing digital games, video- and computer games, is one of the fastest\ngrowing contemporary leisure activities; today engaging a wide variety\nof users. This thesis is about taking part in digital games together with\nothers. Lina Eklund, in four different yet related studies, explores who\nplays digital games together and why. Studying individuals involved\nin gaming she analyses digital gaming as a social and mainstream\nactivity. She shows how gamers play with family members, friends\nand individuals they met online and do so for a wide range of reasons\nin search of fun and meaningful leisure.\nThis thesis takes an in-depth look at this new and widespread\ntechnology and tries to understand an activity that has been called\nboth revolutionary and at the same time a danger to social order. It\nis about the joy of gamers and the dif culties they face; as well as the\ncontext and structure of the activity and how it ts into the everyday\nlives of its users.","brand":"Stockholm University","offers":[{"title":"Default Title","offer_id":32441433292900,"sku":"9789187235122","price":15.95,"currency_code":"EUR","in_stock":true}],"url":"https:\/\/suomalainen-test.myshopify.com\/products\/the-sociality-of-gaming-a-mixed-methods-approach-to-understanding-digital-gaming-as-a-social-leisure-activity","provider":"Suomalainen Test","version":"1.0","type":"link"}